>Vanimation		vPre1.7
>Date (YYYY/MM/DD)	2013/12/01
>Minecraft Version	1.7+(maybe 1.6+: idfk)
>Requirement		For items; none
			For ALL other textures; optifine or MCPatcher

Vanilla animated texture pack

_____________________________________________________________________

Animated textures       Key Points		Multiple(blocks only)
-----------------       ----------		---------------------

<Items>
- Blaze Powder
- Bucket of Lava
- Ender Pearl
- Fishing Rod		Cast
- Glistering Melon
- Glowstone Dust
- Magma Cream
- Mushroom Stew
- Potion
- Splash Potion
- Raw Fish
- Slimeball

-----------------       ----------       ---------
NOTE:  Everything below this point needs MCPatcher to work
-----------------       ----------       ---------

<Blocks>
- Activator Rail	Powered			no
- Beacon					yes
- Brewing Stand         Blades/Potions		no
- Brewing Stand         Base			no
- Carrots Stage 1				no
- Carrots Stage 2				no
- Carrots Stage 3				no
- Carrots Stage 4				no
- Detector Rail		Powered			yes
- Daylight Detector	Top			yes
- Furnace		Powered			yes
- Glass						yes
- Glowstone					yes
- Golden Rail		Powered			no
- Grass Block					yes
- Grass Block Side				yes
- Ice						no
- Jack 'o' Lantern				yes
- Jungle Leaves					yes
- Oak/Birch Leaves				yes
- Potatoes Stage 1				no
- Potatoes Stage 2				no
- Potatoes Stage 3				no
- Potatoes Stage 4				no
- Redstone Light	Powered			yes
- Spruce Leaves					yes
- Spruce Sapling				no
- Tall Grass					yes
- Torch						no

<Gui>
- Book Next Page Arrow
- Furnace Fire On
- Inventory Effect Haste
- Inventory Effect Invisibility
- Inventory Effect Jump Boost
- Inventory Effect Night Vision
- Inventory Effect Poison
- Inventory Effect Regeneration
- Inventory Effect Resistance
- Inventory Effect Speed
- Inventory Effect Strength
- Inventory Effect Weakness
- Inventory Effect Wither
- Trading Next Page Arrow
- Statistics Menu

<Miscellaneous>
- none D=

<Mobs>
- none D=

_____________________________________________________________________

Change Log
----------

vPre1.7                         Launched 2013/12/01
 Added
- 

 Changed
- A bunch of textures got
 multiple versions, so as to
 not fall under the spell 
 of the tiling effect:
 > Beacon
 > Daylight Detector Top
 > Furnace Front On
 > Glass
 > Glowstone
 > Grass Block Top
 > Grass Block Side
 > Jungle Leaves
 > Oak/Birch Leaves
 > Spruce Leaves
 > Pumpkin Face On
 > Powered Detector Rail
 > Powered Redstone Lamp
 > Tall Grass


 Planned
- Redoing carrots, potatos,
 tall grass, and saplings

vPre1.6                         Launched 2013/05/21
 Added
- Oak/Birch Leaves
- Jungle Leaves
- Spruce Leaves
- Tall Grass
- Potatoes Stage 1
- Oak Sapling
- Birch Sapling
- Grass Block Top
- Potatoes Stage 2
- Potatoes Stage 3
- Potatoes Stage 4
- Carrots Stage 1
- Carrots Stage 2
- Carrots Stage 3
- Carrots Stage 4
- Spruce Sapling
- Grass Block Side


 Planned
- Wheat All Stages
- Fern
- Both flowers
- Opaque leaves(low priority)
- Reeds
- Rose
- Jungle Sapling
- Vine
- Waterlily
- This isn't necissarily planned
 for 1.7, but soon after if not

vPre1.5                         Launched 2013/04/27
 Added
- Mushroom Stew
- Potion Contents
- Potion
- Splash Potion
- Ender Pearl
- Bucket of Lava

 Planned
- I think redstone-esque items.
 No promises though ;P

vPre1.4                         Launched 2013/04/08
 Added
- Daylight Detector Top
- Powered Redstone Light
- Torch
- Magma Cream
- Slimeball

 Changed
- Effect Wither

 Planned
- Just waiting for optifine to
 update a 1.4.7 feature =/

vPre1.3                         Launched 2013/04/01
 Added
- Gui Furnace Fire On
- Gui Trading Arrow On
- Gui Book Arrow On
- Fishing Rod Empty
- Gui slot(statistics menu)

 Changed
- Effect Strength

Fixed
- Effect Haste		Removed green frame

 Planned
- Getting the leaves animated
 without making them look way
 silly


vPre1.2                         Launched 2013/03/30

 Added
- Effect Weakness
- Effect Regeneration
- Effect Strength
- Effect Wither
- Effect Poison
- Effect Night Vision
- Effect Speed
- Effect Invisibility
- Effect Jump Boost
- Effect Resistance
- Effect Haste

 Changed
- Brewing Stand Base

 Planned
- FIGURED IT OUT! Animations on
 everything will commence
- Two more potion effects
- More guis


vPre1.1                         Launched 2013/03/26

 Added
- Glass
- Ice
- Brewing Stand Base
- Blaze Powder

 Changed
- Brewing Stand Blades/Potions

 Planned
- Learning how to use optifine 
 retextures so I can animate
 a LOT more textures


vPre1.0				Launched 2013/03/24

 Added
- Beacon
- Brewing Stand
- Powered Activator Rail
- Powered Detector Rail
- Powered Furnace
- Powered Golden Rail
- Glowstone
- Jack 'O' Lantern
- Glowstone Dust
- Glistering Melon
- Raw Fish

 Planned
- Everything =I

_____________________________________________________________________

Notes
-----
- I Started work on this texture pack on March 21, 2013.
- My hopes are to animate all textures as long as it makes 
 sense to, so cobblestone animation is likely not going to 
 happen.
- I got the idea from DEFAnimation, but fealt the maker was
 not staying true to the name of the texture pack, as he
 changed a lot of the vanilla textures!
- Depending on the feedback I get, I might animate common
 mods that people ask for![remember, the more polite you
 ask/remind me, the more likely I'll do it!;)]
- Animated textures section of this file is in ABC order,
 while the Change Log is in chronological order.
- I don't have ideas for a LOT of the textures, POST YOURS!
- Only the items and blocks are currently available to 
 animate for vanilla. All other animations are going to
 need Optifine or MCPatcher.