Name AR_AR-10
ShortName ar_ar-10
Description Damage x1.0_7.62mm 20RoundAmmo_ShootDelay 2
//The ammo this gun uses _shortName_
Ammo 7.62mm_20roundammo
Ammo dummyammo
Icon AR-10
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10325
//Reload time in ticks, 1/20ths of a second
ReloadTime 60
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2.50
RandomRecoilRange 1
RandomRecoilYawRange 1.00
DecreaseRecoil 0.75
DecreaseRecoilYaw 1.50
//Damage in half hearts
Damage 1.0
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.90
MeleeDamage 0
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
ShootSound hk417_shoot
ReloadSound hk417_reload
ReloadSoundRange 5
GunSoundRange 400
Mode FullAuto SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.0
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mos.AR_10
Texture ar10
ModelScale 1.00
BulletSpeed 15.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 0
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob 1 ar10_green gray 0