Name SG_Vepr12
ShortName sg_vepr12
Description Damage x1.0_Pellet 9_SG Vepr12 _8RoundsShotShell[Buckshot]_ShootDelay 12
//The ammo this gun uses (shortName)
Ammo sg_vepr12_8roundsshotshell[buckshot]
Ammo dummyammo
Icon Saiga12
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10350
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 6
RandomRecoilRange 3
RandomRecoilYawRange 2.50
DecreaseRecoil 1.00
DecreaseRecoilYaw 2.00
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 9
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.85
MeleeDamage 0
//The higher this value, the more the bullets spread
Accuracy 15
//Time in ticks between rounds
ShootDelay 12
ShootSound saiga_shoot
ReloadSound saiga_reload
ReloadSoundRange 5
GunSoundRange 400
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 6.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.00
FOVZoomLevel 1.00
Deployable False
DeployedModel None
//Model settings
Model mos.Vepr12
Texture vepr12
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope flanMWForegrip flanMWFlashlight flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 0