Name SR_AWP
ShortName sr_awp
Description Damage x1.0_SR AWP Ammo_ShootDelay 35
//The ammo this gun uses (shortName)
Ammo sr_awp_ammo
Ammo dummyammo
Icon AWP
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10362
//Reload time in ticks, 1/20ths of a second
ReloadTime 65
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 4
RandomRecoilRange 1
RandomRecoilYawRange 1.2
DecreaseRecoil 2.50
DecreaseRecoilYaw 2.00
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.75
//The higher this value, the more the bullets spread
Accuracy 0
//Time in ticks between rounds
ShootDelay 35
ShootSound awp_shoot
ReloadSound awp_reload
ReloadSoundRange 5
GunSoundRange 400
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 15.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Default Scope Settings
Scope MLR
ZoomLevel 6.0
FOVZoomLevel 1.0
//Deployable Settings
Deployable False
DeployedModel None
//Model Settings
Model mos.AWP
Texture SkinAWPDefault
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMW4xScope
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 0
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob Icon_AWP_SnakeCamo SkinAWPSnakeCamo yellow 0