Name FlameThrower
ShortName flamethrower
Description Damage x1.0_FlameThrower Fuel_ShootDelay 1
//The ammo this gun uses (shortName)
Ammo flamethrower_fuel
Ammo dummyammo
Icon Flamethrower
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10400
//Reload time in ticks, 1/20ths of a second
ReloadTime 160
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 0.00
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.75
//The higher this value, the more the bullets spread
Accuracy 5
//Time in ticks between rounds
ShootDelay 1
//ShootSound flamethrowerShoot
ShootSound FLShoot
ReloadSound DT1928_reload
ReloadSoundRange 10
GunSoundRange 200
Mode FullAuto Burst
NumBurstRounds 10
MinigunStartSpeed 0
//Spin sound plays the whole time the player holds the shoot button, on loop. Warmup plays first, and cooldown plays when they stop firing
WarmupSound 
SpinSound 
CooldownSound 
WarmupSoundLength 0
SpinSoundLength 0
//Bullet speed, default 3.0
BulletSpeed 3.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
Scope None
Deployable False
DeployedModel None
Model ww2.Flamethrower
Texture Flamethrower
ModelScale 1.0