// ------------------------------------------------------ Naming ------------------------------------------------------
Name Interior_Radio
ShortName interior_radio
ItemID 11907
Description MAX HP:1
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon radio
Model mos.radio
Texture Skinradio
RotateWheels False
//Third Person Camera Distance
CameraDistance 5.0
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0.0
MaxNegativeThrottle 0.0
//Steering modifiers
TurnLeftSpeed 0.0
TurnRightSpeed 0.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.5
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -1 -8 -1
WheelPosition 1 -1 -8 1
WheelPosition 2 1 -8 1
WheelPosition 3 1 -8 -1
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
// ------------------------------------------------------ Weaponry --------------------------------------------aaaa---------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Shell
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 60
ShootDelaySecondary 60
//Whether to alternate or fire all together
AlternatePrimary False
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 
ShootPointSecondary 
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 0
MissileSlots 0
AllowAllAmmo False
AddAmmo 
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 0
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver -16 -9 0 -360 360 -89 89
RotatedDriverOffset 0 0 0
Passengers 0
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound 
StartSoundLength 
EngineSound 
EngineSoundLength 
ShootSoundPrimary 
ShootSoundSecondary 
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 4 iron
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
//AddDye 0 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 2 -6 -10 -6 12 24 12
BulletDetection 5
SquashMobs false
IsExplosionWhenDestroyed false
CollisionDamageEnable false
CollisionDamageThrottle 0.75
CollisionDamageTimes 0