Name Scud-B Ballistic Missile
Description 880mm Ballistic Missile for SSB-1C Scud B
ShortName CW_BallisticMissile
Model CW.ScudMissile
Texture SkinScudMissile
//Colour of icon and model
Colour 255 255 255
Icon ArtyShell
//How affected by gravity the bullet is
FallSpeed 2.5
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The maximum stack size of a stack of these
MaxStackSize 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 9000
DamageVsVehicles 30000
/Size of explosion caused
Explosion 20
ExplosionRadius 80
ExplosionDamageVsLiving 90.0
ExplosionDamageVsPlane 2.0
ExplosionDamageVsVehicle 50.0
ExplosionBreaksBlocks False
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 500
FlakParticles 400
FlakParticleType hugeexplosion
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 2
HitSound bomb
//WeaponType : One of Missile, Shell, Bomb, Gun, None. Only affects driveable entities
WeaponType Missile
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail True
TrailParticleType largeexplode
LockOnToPlanes False
LockOnToVehicles True
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 100.0
TurningForce 0.2
FlareParticleCount 20
DebrisParticleCount 20