{
  "itemGroup.dragon.survival.blocks": "龙之生存",
  "entity.dragonsurvival.hunter_hound": "猎犬",
  "entity.dragonsurvival.shooter": "射手",
  "entity.dragonsurvival.knight": "骑士",
  "entity.dragonsurvival.squire": "乡绅",
  "entity.dragonsurvival.princess_entity": "公主",
  "entity.dragonsurvival.princess": "骑马的公主",
  "entity.dragonsurvival.prince": "王子",
  "item.dragonsurvival.hunter_hound_spawn_egg": "猎犬刷怪蛋",
  "item.dragonsurvival.shooter_spawn_egg": "射手刷怪蛋",
  "item.dragonsurvival.knight_spawn_egg": "骑士刷怪蛋",
  "item.dragonsurvival.squire_spawn_egg": "乡绅刷怪蛋",
  "item.dragonsurvival.princess_entity_spawn_egg": "公主刷怪蛋",
  "item.dragonsurvival.princess_spawn_egg": "骑马的公主刷怪蛋",
  "item.dragonsurvival.prince_spawn_egg": "王子刷怪蛋",
  "item.dragonsurvival.heart_element": "龙心碎片",
  "item.dragonsurvival.weak_dragon_heart": "脆弱龙心",
  "item.dragonsurvival.elder_dragon_heart": "古龙之心",
  "item.dragonsurvival.elder_dragon_bone": "古龙之骨",
  "item.dragonsurvival.elder_dragon_dust": "古龙之尘",
  "item.dragonsurvival.star_bone": "星骨",
  "item.dragonsurvival.star_heart": "星心",
  "item.dragonsurvival.charged_coal": "充能煤",
  "item.dragonsurvival.charged_soup": "充能汤",
  "item.dragonsurvival.charred_meat": "焦肉",
  "item.dragonsurvival.charred_vegetable": "炭烧蔬菜",
  "item.dragonsurvival.charred_seafood": "炭烧海鲜",
  "item.dragonsurvival.charred_mushroom": "炭烧蘑菇",
  "item.dragonsurvival.wing_grant": "天赐之翼",
  "item.dragonsurvival.spin_grant": "横滚之能",
  "block.dragonsurvival.broken_helmet": "破碎的头盔",
  "block.dragonsurvival.broken_knight_helmet_1": "灰色骑士头盔",
  "block.dragonsurvival.broken_knight_helmet_2": "金色骑士头盔",
  "block.dragonsurvival.broken_knight_helmet_3": "黑色骑士头盔",
  "block.dragonsurvival.dragon_altar_stone": "石质神龙祭坛",
  "block.dragonsurvival.dragon_altar_sandstone": "砂岩神龙祭坛",
  "block.dragonsurvival.dragon_altar_red_sandstone": "红砂岩神龙祭坛",
  "block.dragonsurvival.dragon_altar_purpur_block": "紫珀神龙祭坛",
  "block.dragonsurvival.dragon_altar_oak_log": "橡木神龙祭坛",
  "block.dragonsurvival.dragon_altar_nether_bricks": "下界砖神龙祭坛",
  "block.dragonsurvival.dragon_altar_mossy_cobblestone": "苔覆神龙祭坛",
  "block.dragonsurvival.dragon_altar_blackstone": "黑石神龙祭坛",
  "block.dragonsurvival.dragon_altar_birch_log": "白桦木神龙祭坛",
  "block.dragonsurvival.empty_dragon_beacon": "龙之信标-空",
  "block.dragonsurvival.dragon_beacon_peace": "龙之信标-平静之海洋",
  "block.dragonsurvival.dragon_beacon_magic": "龙之信标-魔力之森林",
  "block.dragonsurvival.dragon_beacon_fire": "龙之信标-火焰之洞穴",
  "block.dragonsurvival.dragon_memory_block": "回忆之块",
  "block.dragonsurvival.spruce_dragon_door": "云杉木龙门",
  "block.dragonsurvival.acacia_dragon_door": "金合欢木龙门",
  "block.dragonsurvival.jungle_dragon_door": "丛林木龙门",
  "block.dragonsurvival.oak_dragon_door": "橡木龙门",
  "block.dragonsurvival.dark_oak_dragon_door": "深色橡木龙门",
  "block.dragonsurvival.birch_dragon_door": "白桦木龙门",
  "block.dragonsurvival.cave_dragon_door": "洞穴龙门",
  "block.dragonsurvival.sea_dragon_door": "海洋龙门",
  "block.dragonsurvival.forest_dragon_door": "森林龙门",
  "block.dragonsurvival.iron_dragon_door": "铁质龙门",
  "block.dragonsurvival.murderer_dragon_door": "沉吟者龙门",
  "block.dragonsurvival.warped_dragon_door": "诡异木龙门",
  "block.dragonsurvival.crimson_dragon_door": "绯红木龙门",
  "block.dragonsurvival.sleeper_dragon_door": "沉睡者龙门",
  "block.dragonsurvival.stone_dragon_door": "石质龙门",
  "block.dragonsurvival.legacy_dragon_door": "遗迹龙门",
  "block.dragonsurvival.oak_small_dragon_door": "小型橡木龙门",
  "block.dragonsurvival.spruce_small_dragon_door": "小型云杉木龙门",
  "block.dragonsurvival.acacia_small_dragon_door": "小型金合欢木龙门",
  "block.dragonsurvival.birch_small_dragon_door": "小型白桦木龙门",
  "block.dragonsurvival.jungle_small_dragon_door": "小型丛林木龙门",
  "block.dragonsurvival.dark_oak_small_dragon_door": "小型深色橡木龙门",
  "block.dragonsurvival.warped_small_dragon_door": "小型诡异木龙门",
  "block.dragonsurvival.crimson_small_dragon_door": "小型绯红木龙门",
  "block.dragonsurvival.stone_small_dragon_door": "小型石质龙门",
  "block.dragonsurvival.sleeper_small_dragon_door": "小型沉睡者龙门",
  "block.dragonsurvival.cave_small_dragon_door": "小型洞穴龙门",
  "block.dragonsurvival.forest_small_dragon_door": "小型森林龙门",
  "block.dragonsurvival.sea_small_dragon_door": "小型海洋龙门",
  "block.dragonsurvival.iron_small_dragon_door": "小型铁质龙门",
  "block.dragonsurvival.murderer_small_dragon_door": "小型沉吟者龙门",
  "block.dragonsurvival.dragon_pressure_plate": "龙爪压力板",
  "block.dragonsurvival.sea_dragon_pressure_plate": "海洋龙爪压力板",
  "block.dragonsurvival.forest_dragon_pressure_plate": "森林龙爪压力板",
  "block.dragonsurvival.cave_dragon_pressure_plate": "洞穴龙爪压力板",
  "block.dragonsurvival.human_pressure_plate": "人足压力板",
  "block.dragonsurvival.forest_source_of_magic": "魔法之源-森林",
  "block.dragonsurvival.sea_source_of_magic": "魔法之源-海洋",
  "block.dragonsurvival.cave_source_of_magic": "魔法之源-洞穴",
  "block.dragonsurvival.treasure_iron": "龙之财宝-铁",
  "block.dragonsurvival.treasure_debris": "龙之财宝-下界合金",
  "block.dragonsurvival.treasure_diamond": "龙之财宝-钻石",
  "block.dragonsurvival.treasure_emerald": "龙之财宝-绿宝石",
  "block.dragonsurvival.treasure_copper": "龙之财宝-铜",
  "block.dragonsurvival.treasure_gold": "龙之财宝-金",
  "effect.dragonsurvival.stress": "压力",
  "effect.dragonsurvival.evil_dragon": "恶龙",
  "effect.dragonsurvival.trapped": "受困",
  "effect.dragonsurvival.peace": "平静之海洋",
  "effect.dragonsurvival.magic": "魔力之森林",
  "effect.dragonsurvival.fire": "火焰之洞穴",
  "effect.dragonsurvival.animal_peace": "动物亲和",
  "effect.dragonsurvival.water_vision": "海洋之眼",
  "effect.dragonsurvival.lava_vision": "熔岩之眼",
  "effect.dragonsurvival.hunter": "猎手",
  "effect.dragonsurvival.revealing_the_soul": "灵魂掠夺",
  "effect.dragonsurvival.burn": "燃烧",
  "effect.dragonsurvival.charged": "带电",
  "effect.dragonsurvival.drain": "生流命逝",
  "effect.dragonsurvival.strong_leather": "硬化皮肤",
  "effect.dragonsurvival.wings_cave": "岩之翼",
  "effect.dragonsurvival.wings_forest": "森之翼",
  "effect.dragonsurvival.wings_sea": "海之翼",
  "effect.dragonsurvival.source_of_magic": "无限法力",
  "death.attack.starDrain": "%1$s的生命与能量被魔法消耗殆尽",
  "death.attack.starDrain.player": "%1$s在试图逃离%2$s时被魔法耗尽了生命与能量",
  "death.attack.waterBurn": "%1$s试图在水里游泳",
  "death.attack.waterBurn.player": "%1$s在尝试走水路逃离%2$s时失败了",
  "death.attack.dehydration": "%1$s的生命干涸了",
  "death.attack.dehydration.player": "%1$s以干涸自己生命的方式逃离了%2$s",
  "ds.cave_dragon_choice": "你内心深处滚烫的熔岩开始翻涌与咆哮。你成为了一只§c洞穴龙§r。",
  "ds.forest_dragon_choice": "你开始渴望品尝生肉的味道并体验草鳞覆体的感觉。你选择成为一只§a森林龙§r。",
  "ds.sea_dragon_choice": "你能感到汹涌的大海与其中的鱼群正召唤着你。你现在是一只§3海洋龙§r了。",
  "ds.choice_human": "你从沉睡中苏醒，成为了一名人类。",
  "ds.wings.enabled": "你展开了你的双翼",
  "ds.wings.disabled": "你收起了你的双翼",
  "ds.wings.nohunger": "饥饿使你疲惫不堪，无法飞翔",
  "ds.you.have.no.wings": "你现在还§c没有翅膀§r。去找末影龙谈谈吧。",
  "ds.dragon.grants.wings": "<末影龙> 我已赐予你横滚的技能，现在请离开我的地盘！",
  "ds.space.occupied": "你需要一个3x3大小的空间来摆放它",
  "ds.cooldown.active": "这个祭坛正在冷却：{0}",
  "ds.invalid_grow_item": "§6你需要使用§r%1$s来再次成长",
  "ds.gui.tab_button.0": "物品栏",
  "ds.gui.tab_button.1": "技能栏",
  "ds.gui.tab_button.2": "背景故事还不能阅读",
  "ds.gui.tab_button.3": "自定义皮肤",
  "ds.gui.tab_button.4": "设置",
  "ds.gui.settings.client": "■ 客户端设置 ■",
  "ds.gui.settings.common": "■ 一般设置 ■",
  "ds.gui.settings.server": "■ 服务器设置 ■",
  "ds.gui.dragon_altar": "选择你要成为的龙的种类",
  "ds.gui.dragon_editor": "妆饰龙形",
  "ds.help.altar": "§6■欢迎来到龙之生存！§r\n■请选择你想要变成的龙的种类。每一种龙都各有优缺点。将鼠标移动至下方图标上以了解更多。§r\n§r■§7你可在以后改变你的选择，但需要付出一定的代价。§r\n§r■§7如果你升级了模组，请不要忘记删除旧的配置文件！这么做可以避免许多bug。享受你的游戏时光吧！:3",
  "ds.gui.dragon_editor.background_color": "改变背景颜色",
  "ds.help.customization": "■你已选择好你要成为的龙的种类了吗？非常好！是时候开始§6自定义§r你的样子了。只需选择不同部位，将它们换成你喜欢的颜色。 \n\n■你可以在任何时候来继续编辑。即使你不小心关闭了编辑器，你做的任何变动都会被§6保存§r下来。可以使用编辑栏右边的存档位来保存你喜欢的结果。\n\n■如果你不知从何下手，只需点击右边的“§6随机搭配§r”按钮。§r\n\n§r-§7光影会影响你的编辑结果。这在自发光纹理上尤为明显。§r\n§r-§7这个编辑器里的内容仅在关闭自定义皮肤关闭的情况下可见。你可在Wiki或是我们的Discord服务器上学习如何创作你的自定义皮肤。",
  "ds.gui.dragon_editor.size_info": "你也可以稍微调整龙的视觉尺寸，但这不会改变判定箱的大小。",
  "ds.gui.dragon_editor.default_skin.tooltip": "如果你想使用旧的纹理或是正在使用§6资源包§r，请点击这个按钮。",
  "ds.gui.dragon_editor.glowing": "发光",
  "ds.gui.dragon_editor.default_skin": "旧的纹理",
  "ds.gui.dragon_editor.wings": "显示翅膀",
  "ds.gui.dragon_editor.size": "大小：",
  "ds.gui.dragon_editor.tooltip.done": "确认更改",
  "ds.gui.dragon_editor.tooltip.cancel": "取消",
  "ds.gui.dragon_editor.undo": "撤销更改",
  "ds.gui.dragon_editor.redo": "重做更改",
  "ds.gui.dragon_editor.back": "返回",
  "ds.gui.dragon_editor.save": "保存",
  "ds.gui.dragon_editor.show_ui": "UI",
  "ds.gui.dragon_editor.tooltip.back": "放弃更改",
  "ds.gui.dragon_editor.reset": "重置为默认皮肤",
  "ds.gui.dragon_editor.random": "随机搭配",
  "ds.gui.dragon_editor.copy": "点击此处复制这个存档位的内容并将其用于其它生长阶段。",
  "ds.gui.dragon_editor.copy_to": "复制到……",
  "ds.gui.dragon_editor.save_slot": "你可以在这里选择任何存档位，结果将被自动保存。",
  "ds.gui.dragon_editor.screenshot": "截图",
  "ds.gui.dragon_editor.confirm.all": "在你当前的设置下，更改龙种后所有的操作都会丢失。\n\n还要继续吗？",
  "ds.gui.dragon_editor.confirm.ability": "\n在你当前的设置下，更改龙种后所有的生长进度都会丢失。\n\n还要继续吗？",
  "ds.gui.dragon_editor.confirm.growth": "\n在你当前的设置下，更改龙种后所有的能力进度都会丢失。\n\n还要继续吗？",
  "ds.gui.dragon_editor.part.base": "初始样式",
  "ds.gui.dragon_editor.part.bottom": "底部",
  "ds.gui.dragon_editor.part.eyes": "眼",
  "ds.gui.dragon_editor.part.horns": "角",
  "ds.gui.dragon_editor.part.spikes": "刺",
  "ds.gui.dragon_editor.part.extra": "额外特征",
  "ds.hold_shift.for_food": "按住Shift键以查看详细食物列表",
  "ds.cave.dragon.food": "§c■洞穴龙的食物§r",
  "ds.forest.dragon.food": "§a■森林龙的食物§r",
  "ds.sea.dragon.food": "§3■海洋龙的食物§r",
  "dragonsurvival:config.category.general.tooltip": "通用工具配置",
  "dragonsurvival:config.category.spawnchances.tooltip": "实体生成几率配置",
  "ds.endmessage.1": "{0}，你是来向我索取横滚能力的吗？趁现在还来得及，说出你的意图！",
  "ds.endmessage.2": "你所踏的是我的土地，{0}，请放尊重点。先告诉我你为什么要来。你是来向我索取横滚能力的吗？",
  "ds.endmessage.3": "你似乎经历了很多才来到这里，{0}。来吧，告诉我，你想要什么？",
  "ds.altar_dragon_info.cave_dragon": "§c■洞穴龙§r\n§2■特点：§f§r火焰抗性，爪似镐，火系魔法，在洞穴类方块上移动更快。\n§4■弱点：§r水。\n§6■食物列表：§r\n{0}",
  "ds.altar_dragon_info.forest_dragon": "§c■森林龙§r\n§2■特点：§f§r减小摔落伤害，爪似斧，毒系魔法，在森林类方块上移动更快。\n§4■弱点：§r黑暗洞穴。\n§6■食物列表：§r\n{0}",
  "ds.altar_dragon_info.sea_dragon": "§c■海洋龙§r\n§2■特点：§f§r水下呼吸，爪似铲，电系魔法，在海洋类方块上移动更快。\n§4■弱点：§r干燥的空气。\n§6■食物列表：§r\n{0}",
  "ds.altar_dragon_info.human": "■ §n人类§r\n■ 智人。§r\n旅行者，建造者，创造者。",
  "ds.keybind.wings": "切换翅膀状态",
  "ds.keybind.dragon_inv": "龙的物品栏",
  "ds.keybind.use_ability": "使用技能",
  "ds.keybind.toggle_abilities": "切换技能栏显示状态",
  "ds.keybind.next_ability": "下一个技能",
  "ds.keybind.prev_ability": "上一个技能",
  "ds.keybind.ability1": "技能一",
  "ds.keybind.ability2": "技能二",
  "ds.keybind.ability3": "技能三",
  "ds.keybind.ability4": "技能四",
  "ds.keybind.spin": "使用横滚技能",
  "ds.keybind.free_look": "打量自己",
  "ds.skill.help": "■§6主动技能§r：用于战斗，它们的攻击力取决于龙的经验等级；\n■§a被动技能§r：死亡后不会消失，可以升级；\n■§d先天特性§r：你所选择的龙的特性。\n\n■§9等级§r：经验等级越高，主动技能伤害越高。\n\n■§9法力值§r：当龙处于适宜的环境时恢复。如果法力值为零，技能将会开始消耗经验值\n\n■§9模组控制§r：在游戏设置中的控制一项进行修改。要对本模组进行微调，请修改configs文件。更多相关信息可以在Wiki、Discord和MC百科上查看。",
  "ds.skill.help.claws": "■这是§6龙的物品栏§r。\n§7■与原版物品栏相比有以下不同：3x3的合成栏、扩大以容纳你整只龙的窗口、爪与牙的选项卡以及整理物品栏的按钮。§r\n■任何龙生来就拥有§6强壮的爪子和牙齿§r，但你可以让它们变得更好！ 只需将§6任何工具§r放在这些物品栏中，您的爪子就会具有更强的特性。\n§7■不与“爪与牙”技能叠加。",
  "ds.help.source_of_magic": "■魔法之源可以用古龙的某些部分来填充。使用时消耗一个。\n■在潜行时按使用键（默认鼠标右键）等待10秒。\n\n■§6持续时间10秒§r -古龙之尘\n■§6持续时间50秒§r -古龙之骨\n■§6持续时间100秒§r -龙心碎片\n■§6持续时间300秒§r -脆弱龙心\n■§6持续时间1000秒§r -古龙之心",
  "ds.skill_cooldown_check_failure": "§f技能§r§c正在冷却§r§f！§r({0})",
  "ds.skill_mana_check_failure": "§c法力值与经验等级§f不足！§r",
  "ds.skill.nofly": "§f该技能§c在飞行时§r§f不能使用。§r",
  "ds.skill.required_level": "§6■所需经验等级：§r{0}",
  "ds.skill.level.up": "§a使用§r§f{0}§a级经验等级升级此技能§r",
  "ds.skill.level.down": "§a降级此技能并回退§r§f{0}§a级经验等级§r",
  "ds.skill.claws.damage": "§d■空爪伤害：§r{0}",
  "ds.skill.type.active": "主动技能",
  "ds.skill.type.passive": "被动技能",
  "ds.skill.type.innate": "先天特性",
  "ds.skill.info": "信息",
  "ds.skill.info.hold_shift": "按住Shift键以获取更多信息",
  "ds.skill.harvest_level": "§d■对应工具等级：§r{0}",
  "ds.skill.harvest_level.wood": "木",
  "ds.skill.harvest_level.stone": "石",
  "ds.skill.harvest_level.iron": "铁",
  "ds.skill.harvest_level.diamond": "钻石",
  "ds.skill.harvest_level.netherite": "下界合金",
  "ds.skill.chance": "§6■几率变化：§c{0}%§r",
  "ds.skill.defence": "§6■护甲值：§r{0}§r",
  "ds.skill.mana_cost": "§6■法力值消耗：§r{0}",
  "ds.skill.channel_cost": "§6■施法消耗：§r{0}次每{1}秒",
  "ds.skill.cast_time": "§6■施法耗时：§r{0}秒",
  "ds.skill.cooldown": "§6■冷却时间：§r{0}秒",
  "ds.skill.aoe": "§6■攻击范围：§r{0}",
  "ds.skill.damage": "§6■伤害值：§r{0}",
  "ds.skill.range.blocks": "§6■范围：§r{0}个方块",
  "ds.skill.duration.seconds": "§6■持续时间：§r{0}秒",
  "ds.skill.keybind": "§6■快捷键：§r[{0}]",
  "ds.skill.bonus_exp.multiplier": "§6■经验值提升量：§r{0}",
  "ds.skill.bonus_exp.max_gain": "§6■经验值增量最大值：§r{0}",
  "ds.skill.storm_breath": "雷霆之息",
  "ds.skill.ball_lightning": "雷霆爆裂弹",
  "ds.skill.revealing_the_soul": "灵魂掠夺",
  "ds.skill.sea_eyes": "水下远视",
  "ds.skill.sea_magic": "海洋魔力",
  "ds.skill.sea_athletics": "海洋健将",
  "ds.skill.water": "水分驻留",
  "ds.skill.spectral_impact": "幽光震荡",
  "ds.skill.sea_claws_and_teeth": "爪与牙",
  "ds.skill.sea_wings": "海之翼",
  "ds.skill.sea_dragon": "海洋龙",
  "ds.skill.amphibian": "纤薄之肤",
  "ds.skill.tool_type.sea_claws_and_teeth": "§d■爪的类型：§r铲子",
  "ds.skill.harvest_level.sea_claws_and_teeth": "§d■等级：§r{0}",
  "ds.skill.description.storm_breath": "■元素吐息：吐出雷霆之息。使被攻击物变为§c带电§r并在它们之间造成电击伤害。被攻击的目标越多，伤害越大。\n\n■伤害取决于龙的年龄。可以使苦力怕变为闪电苦力怕。在雷暴天气施用还会召来闪电。",
  "ds.skill.description.ball_lightning": "■远距攻击：吐出一个小型的闪电球。对命中目标造成范围伤害并使实体§c带电§r。",
  "ds.skill.description.revealing_the_soul": "■专属增益效果：暂时增加你从怪物身上获取的§2经验值§r。\n\n■经验值的增加存在上限。效果不会叠加。在飞行时不能使用。",
  "ds.skill.description.sea_eyes": "■个体效果：短时间内提供§2夜视效果§r。\n\n■效果不会叠加。在飞行时不能使用。",
  "ds.skill.description.sea_magic": "■法力值用于龙的魔法。可在你处于湿润的方块上时恢复。\n\n■当前法力值：§2{0}§r\n - §2{1}§r法力值来自海洋魔力\n - §2{2}§r法力值来自龙当前等级",
  "ds.skill.description.sea_athletics": "■在某些方块上奔跑时可以给你提供§2速度 {1}§r§7效果。\n\n■持续时间：§2{0}§r秒",
  "ds.skill.description.water": "■提升离水生存时间。可以帮助你在干燥地区与下界存活更长时间。\n\n■持续时间：§2{0}§r秒",
  "ds.skill.description.spectral_impact": "■你在攻击时有§c{0}%§r的几率无视敌人的护甲。",
  "ds.skill.description.sea_claws_and_teeth": "■海洋龙§2可以§r造成更高伤害且不使用工具就可以挖掘一些松散的方块。它们会随着年龄的增长而变得愈发强壮。\n\n■§c不能§r骑马和使用某些工具。",
  "ds.skill.description.sea_wings": "■龙们使用特殊的能力——§2悬浮§r来飞行，但是它们很少生来就拥有这方面的知识。而在这世上只有一条龙能与你分享这知识。\n\n■要开始飞行请按：[{0}]",
  "ds.skill.description.sea_wings.has_spin": "■你现在可以在水里与空气中使用§2横滚之力§r了。",
  "ds.skill.description.sea_wings.no_spin": "■你还没有学会在水中与飞行中使用§c横滚§r技能。",
  "ds.skill.description.sea_dragon": "■海洋龙由金与水相融而成。它们的食谱上包括了各种海鲜。\n\n■它们对闪电有免疫能力并拥有§2无限的氧气§r§7。当它们待在海洋中时感觉最佳。§r",
  "ds.skill.description.amphibian": "■阳光与干燥的环境是海洋龙最大的敌人。如果它们离水时间过长，就会受到伤害。\n\n■§e水分驻留§r技能、§e平静之海洋§r效果、雨、冰、雪以及水瓶§7可以帮助的的陆上生活没那么困难。\n\n■伤害：§c{0}点伤害每{1}秒§r",
  "ds.skill.poisonous_breath": "自然之息",
  "ds.skill.spike": "锐利之镖",
  "ds.skill.inspiration": "方块灵感",
  "ds.skill.hunter": "猎手",
  "ds.skill.forest_magic": "自然魔力",
  "ds.skill.forest_athletics": "森林健将",
  "ds.skill.light_in_darkness": "光明长存",
  "ds.skill.cliffhanger": "峭壁探险者",
  "ds.skill.forest_claws_and_teeth": "爪与牙",
  "ds.skill.forest_wings": "森之翼",
  "ds.skill.forest_dragon": "森林龙",
  "ds.skill.fear_of_dark": "畏惧黑暗",
  "ds.skill.tool_type.forest_claws_and_teeth": "§d■爪的类型：§r斧子",
  "ds.skill.harvest_level.forest_claws_and_teeth": "§d■等级：§r{0}",
  "ds.skill.description.poisonous_breath": "■元素吐息：吐出自然之息。使周遭充满森林瘴气。这对于动物来说是致命的，但是可以提高植物的生长速度。\n\n■范围取决于龙的年龄。当龙受到压力效果影响时不可使用。",
  "ds.skill.description.spike": "■远距攻击：射出一个锐利的§c飞镖§r，可以飞出相当远的距离。在水下使用时效果不佳。",
  "ds.skill.description.inspiration": "■专属增益效果：为周围所有的生物提供§2急迫 III§r§7效果。\n\n■效果不会叠加。在飞行时不能使用。",
  "ds.skill.description.hunter": "■个体效果：提供§2猎手§r效果，可使你在草丛中隐身并提高奔跑速度。猎手的第一个近战攻击会有§c{0}§r的伤害加成。\n\n■效果不会叠加。在飞行时不能使用。受伤后效果无效。",
  "ds.skill.description.forest_magic": "■法力值用于龙的魔法。可在你处于阳光下或被植物围绕时恢复。\n\n■当前法力值：§2{0}§r\n - §2{1}§r法力值来自自然魔力\n - §2{2}§r法力值来自龙当前等级",
  "ds.skill.description.forest_athletics": "■在木质或长满草的方块上的方块上奔跑时可以给你提供§2速度 {1}§r效果。\n\n■持续时间：§2{0}§r秒",
  "ds.skill.description.light_in_darkness": "■可以让你在黑暗中呆上更长的时间。\n\n■在低光照条件下效果将持续§2{0}秒§r直到压力效果出现。",
  "ds.skill.description.cliffhanger": "获得更好的软着陆效果。安全落地高度：§2{0}个方块§r。",
  "ds.skill.description.forest_claws_and_teeth": "■森林龙§2可以§r造成更高伤害且不使用工具就可以砍伐树木。它们会随着年龄的增长而变得愈发强壮。\n\n■§c不能§r骑马和使用某些工具。",
  "ds.skill.description.forest_wings": "■龙们使用特殊的能力——§2悬浮§r来飞行，但是它们很少生来就拥有这方面的知识。在这世上只有一条龙能与你分享这知识。\n\n■要开始飞行请按：[{0}]",
  "ds.skill.description.forest_wings.has_spin": "■你可以在水中与飞行中使用§2横滚§r技能了。按下使用键（默认右键）即可。",
  "ds.skill.description.forest_wings.no_spin": "■你还没有学会在水中与飞行中使用§c横滚§r技能。",
  "ds.skill.description.forest_dragon": "■森林龙由钻石与掠食性植物纠缠而成。甜浆果与各种生肉都在它们的食谱上。\n\n■它们天生就§2对荆棘与仙人掌有免疫力§r§7。当它们待在地表上时感觉最佳。",
  "ds.skill.description.fear_of_dark": "■森林龙身上的掠食性植物并不喜欢§d黑暗的环境§r§7。如果光照强度低于{0}，§c压力§r§7效果将会出现，将饱和度清零并迅速消耗饥饿值。\n\n■§e光明长存§r技能与§e魔力之森林§r效果§7可以帮你在暗处时不会感到压力过大。",
  "ds.skill.nether_breath": "烈焰之息",
  "ds.skill.fireball": "大火球",
  "ds.skill.strong_leather": "硬化皮肤",
  "ds.skill.lava_vision": "熔岩之眼",
  "ds.skill.cave_magic": "烈焰魔力",
  "ds.skill.cave_athletics": "洞穴健将",
  "ds.skill.contrast_shower": "炽热之护",
  "ds.skill.burn": "烈焰之爪",
  "ds.skill.cave_claws_and_teeth": "爪与牙",
  "ds.skill.cave_wings": "岩之翼",
  "ds.skill.cave_dragon": "洞穴龙",
  "ds.skill.hot_blood": "炽热血脉",
  "ds.skill.tool_type.cave_claws_and_teeth": "§d■爪的类型：§r镐子",
  "ds.skill.harvest_level.cave_claws_and_teeth": "§d■等级：§r{0}",
  "ds.skill.description.nether_breath": "■元素之息：吐出烈焰之息。会制造出一片触之即会§c燃烧§r起来的区域。范围取决于龙的年龄。\n\n■会破坏一些方块。不能在水下或雨中使用。",
  "ds.skill.description.fireball": "■远距攻击：吐出一个会§c爆炸§r并让周围着火的大火球。",
  "ds.skill.description.strong_leather": "■专属增益效果：对周围的生物提供暂时的§2硬化皮肤§r§7效果。\n\n■效果不会叠加。在飞行时不能使用。",
  "ds.skill.description.lava_vision": "■个体效果：使岩浆暂时变得§2透明§r。\n\n■效果不会叠加。在飞行时不能使用。",
  "ds.skill.description.cave_magic": "■法力值用于龙的魔法。在火焰环境中恢复。\n\n■当前法力值：§2{0}§r\n - §2{1}§r法力值来自烈焰魔力\n - §2{2}§r法力值来自龙当前等级",
  "ds.skill.description.cave_athletics": "■在石头上面奔跑时会给你提供§2速度 {1}§r§7效果。\n\n■持续时间：§2{0}§r秒",
  "ds.skill.description.contrast_shower": "■雨与雪在§2{0}§r秒内不会伤害到你。\n\n■水、药水与雪球对你而言依旧是危险的。",
  "ds.skill.description.burn": "■你在攻击时会有{0}%的几率会给予敌人§c燃烧§r效果。\n\n燃烧效果会使目标在移动时受到伤害。\n\n移动速度越快伤害越大。\n\n■拥有火焰抗性的生物对此效果免疫。",
  "ds.skill.description.cave_claws_and_teeth": "■洞穴龙§2可以§r造成更高伤害且不使用工具就可以挖掘石头。它们会随着年龄的增长而变得愈发强壮。\n\n■§c不能§r骑马和使用某些工具。",
  "ds.skill.description.cave_wings": "■龙们使用一种特殊的能力——§2悬浮§r来飞行，但是它们很少生来就拥有这方面的知识。在这世上只有一条龙能与你分享这知识。\n\n■要开始飞行请按：[{0}]",
  "ds.skill.description.cave_wings.has_spin": "■你可以在岩浆中与飞行中使用§2横滚§r技能了。按下使用键（默认右键）即可。",
  "ds.skill.description.cave_wings.no_spin": "■你还没有学会在岩浆和飞行中使用§c横滚§r技能。",
  "ds.skill.description.cave_dragon": "■洞穴龙由地狱合金和熔岩相混凝固而成。焦肉与煤炭都在它们的食谱上。\n\n■它们§2对火焰有天然的免疫力§r。下界是它们感到最舒适的地方。",
  "ds.skill.description.hot_blood": "■洞穴龙因它们拥有的炽热的血液而会受到来自§c水、雪、雨以及其它液体§r的§c伤害§r§7。\n\n■§e炽热之护§r技能与§e火焰之洞穴§r效果§7能让你在下界之外潮湿的世界中存活下来。\n\n■伤害：§c{0}点伤害每{1}秒§r",
  "item.dragonsurvival.sea_dragon_treat": "海洋龙的佳肴",
  "item.dragonsurvival.cave_dragon_treat": "洞穴龙的佳肴",
  "item.dragonsurvival.forest_dragon_treat": "森林龙的佳肴",
  "ds.description.caveDoor": "■§7一扇只有洞穴龙才能打开的大门。",
  "ds.description.forestDoor": "■§7一扇只有森林龙才能打开的大门。",
  "ds.description.seaDoor": "■§7一扇只有海洋龙才能打开的大门。",
  "ds.description.legacyDoor": "■§7我们（作者们）加入的第一扇大门。它在这只是为了怀旧。",
  "ds.description.grayHelmet": "■§7可怜的猎人。幸运的是，你并不认识他。",
  "ds.description.goldHelmet": "■§7你确实记得，那名骑士穿着黑暗的盔甲。这金头盔是从哪里来的？",
  "ds.description.blackHelmet": "■§7你应该用过依诺思之眼。",
  "ds.description.dragonBeacon": "■§7采集它需要精准采集附魔。",
  "ds.description.passivePeaceBeacon": "■§7提供§e平静之海洋§r§7和§e动物亲和§r§7效果，最适合海洋龙。采集需要精准采集附魔。",
  "ds.description.passiveMagicBeacon": "■§7给予§e魔力之森林§r§7和§e猎食者抗拒§r§7效果，可以禁止魔法猎食者的生成。最适合森林龙。你可以通过空手右击它付出一点代价使效果生效。采集需要精准采集附魔。",
  "ds.description.passiveFireBeacon": "■§7给予§e火焰之洞穴§r§7和§e硬化皮肤§r§7效果。可给予额外的护甲值。最适合洞穴龙。你可以通过空手右击它付出一点代价使效果生效。采集需要精准采集附魔。",
  "ds.description.dragonMemoryBlock": "■§7如果放置在任何一个龙之信标下，就可以在一个大范围内获得相应效果而不必消耗任何经验。",
  "ds.description.dragonAltar": "■§7可以让你幻化成龙，也可用作装饰的方块。",
  "ds.description.heartElement": "§6■古龙的一部分。§r\n■§7来自来自龙之心的碎片，用于新生龙的生长。",
  "ds.description.weakDragonHeart": "§6■古龙的一部分。§r\n■§7强化但仍不稳定的龙之心，用于青年龙的生长。",
  "ds.description.elderDragonHeart": "§6■古龙的一部分。§r\n■§7光芒四射，充满能量的龙之心。如果你仔细聆听，你会听到一个古老的声音从其深处呼唤你，用于成年龙的生长。",
  "ds.description.elderDragonDust": "§6■古龙的一部分。§r\n■§7那远古生物留下的最小的碎片，在许多关于龙的物品中被广泛应用。",
  "ds.description.elderDragonBone": "§6■古龙的一部分。§r\n■§7从那远古生物的身体中创造出来的小型遗骸，在许多关于龙的物品中被广泛应用。",
  "ds.description.starBone": "■§7这个物品会稍微降低龙的生长值。将古龙之骨扔进猎食之星即可获得。",
  "ds.description.starHeart": "■§7完全停止龙的自然生长，想要重新开始自然生长需要再次使用此物品。使用不消耗。将任何一种古龙之心扔进猎食之星即可获得。",
  "ds.description.caveDragonTreat": "■§7完全恢复洞穴龙的法力值并且赶走饥饿。会提供短时间的无限法力效果。",
  "ds.description.forestDragonTreat": "■§7完全恢复森林龙的法力值并且赶走饥饿。会提供短时间的无限法力效果。",
  "ds.description.seaDragonTreat": "■§7完全恢复海洋龙的法力值并且赶走饥饿。会提供短时间的无限法力效果。",
  "ds.description.chargedCoal": "■§7可用于燃料，熔炼许多物品。",
  "ds.description.chargedSoup": "■§7洞穴龙的最佳食物。具有§e火焰之洞穴§r§7效果，可以抵抗由水造成的有害影响。",
  "ds.description.wing_grant": "■§7它给你飞行的能力。再次使用即可移除翅膀。",
  "ds.description.spin_grant": "■§7它给你在飞行状态中进行横滚的能力。再次使用即可移除横滚技能。",
  "ds.description.treasures": "■§7龙可以在这里睡觉并缓慢恢复法力值和生命值。加快这个过程要积累不少财宝。可以用来表现龙堆金迭玉般的富有。",
  "ds.description.cave_source_of_magic": "■§7洞穴龙可从这里得到无尽的法力。除了洞穴龙以外的其他生物进入会造成伤害。",
  "ds.description.forest_source_of_magic": "■§7森林龙可从这里得到无尽的法力。除了森林龙以外的其他生物进入会造成伤害。",
  "ds.description.sea_source_of_magic": "■§7海洋龙可从这里得到无尽的法力。除了海洋龙以外的其他生物进入会造成伤害。",
  "ds.description.dragon_pressure_plate": "■§7当有龙踩在上面时会发出红石信号。",
  "ds.description.cave_dragon_pressure_plate": "■§7当洞穴龙踩到上面时会产生红石信号。放置在洞穴龙门前时可将门打开。",
  "ds.description.forest_dragon_pressure_plate": "■§7当森林龙踩到上面时会产生红石信号。放置在森林龙门前时可将门打开。",
  "ds.description.sea_dragon_pressure_plate": "■§7当海洋龙踩到上面时会产生红石信号。放置在海洋龙门前时可将门打开。",
  "ds.description.human_pressure_plate": "■§7仅当人类踩在上面时才会产生红石信号。龙对其无效。",
  "ds.emote.toggle": " ■ §6龙的表情§r ■",
  "ds.emote.angry": "§l§b•§r§c愤怒",
  "ds.emote.sad": "§l§b•§r§1悲伤",
  "ds.emote.yawn": "§l§b•§r§a打哈欠",
  "ds.emote.blep": "§l§b•§r§d吐舌头",
  "ds.emote.lick": "§l§b•§r§e舔舐",
  "ds.emote.maw": "§l§b•§r§9张嘴",
  "ds.emote.sniff": "§l§b•§r§2嗅闻",
  "ds.emote.sit_curled_tail_left": "§l§b♦§r§6坐着§l§b|§r§9弯曲尾巴§l§b|§r§4尾巴在左",
  "ds.emote.sit_curled_tail_right": "§l§b♦§r§6坐着§l§b|§r§9弯曲尾巴§l§b|§r§1尾巴在右",
  "ds.emote.sit_curled_tail_left_locked": "§l§b♦§r§6坐着§l§b|§r§9弯曲尾巴§l§b|§r§4尾巴在左§l§b|§r§3头不动",
  "ds.emote.sit_curled_tail_right_locked": "§l§b♦§r§6坐着§l§b|§r§9弯曲尾巴§l§b|§r§1尾巴在右§l§b|§r§3头不动",
  "ds.emote.sit": "§l§b♦§r§6坐着",
  "ds.emote.sit_locked": "§l§b♦§r§6坐着§l§b|§r§3头不动",
  "ds.emote.sit_blep": "§l§b♦§r§6坐着§l§b|§r§d吐舌头",
  "ds.emote.sit_item": "§l§b♦§r§6坐着§l§b|§r§e旋转物品",
  "ds.emote.sit_magic": "§l§b♦§r§6坐着§l§b|§r§5练习魔法",
  "ds.emote.vibe_stand": "§l§b♦§r§9晃动身体§l§b|§r§a站立",
  "ds.emote.vibe_sit": "§l§b♦§r§9晃动身体§l§b|§r§6坐着",
  "ds.emote.sad_sit": "§l§b♦§r§1悲伤§l§b|§r§6坐着",
  "ds.emote.sad_lie": "§l§b♦§r§1悲伤§l§b|§r§2躺下",
  "ds.emote.flap_wings_stand": "§l§b♦§r§4扇动翅膀§l§b|§r§a站立",
  "ds.emote.flap_wings_stand_biped": "§l§b♦§r§4扇动翅膀§l§b|§r§e两足站立",
  "ds.emote.rest_left": "§l§b♦§r§a休息§l§b|§r§4尾巴在左",
  "ds.emote.rest_right": "§l§b♦§r§a休息§l§b|§r§1尾巴在右",
  "ds.emote.rest_winged_left": "§l§b♦§r§a休息§l§b|§r§d用翼遮挡§l§b|§r§4左侧",
  "ds.emote.rest_winged_right": "§l§b♦§r§a休息§l§b|§r§d用翼遮挡§l§b|§r§1右侧",
  "ds.emote.rest_sleep_left": "§l§b♦§r§a休息§l§b|§r§3困倦§l§b|§r§4尾巴在左",
  "ds.emote.rest_sleep_right": "§l§b♦§r§a休息§l§b|§r§3困倦§l§b|§r§1尾巴在右",
  "ds.emote.rest_on_back": "§l§b♦§r§a休息§l§b|§r§9仰躺",
  "ds.emote.rest_lean_on_wall": "§l§b♦§r§a休息§l§b|§r§e靠在墙上",
  "ds.emote.sleep_left": "§l§b♦§r§c睡眠§l§b|§r§4尾巴在左",
  "ds.emote.sleep_right": "§l§b♦§r§c睡眠§l§b|§r§1尾巴在右",
  "ds.emote.sleep_on_back": "§l§b♦§r§c睡眠§l§b|§r§9仰躺",
  "ds.emote.sleep_straight": "§l§b♦§r§c睡眠§l§b|§r§6伸直",
  "ds.emote.sleep_on_side_left": "§l§b♦§r§c睡眠§l§b|§r§9侧躺§l§b|§r§4左侧躺",
  "ds.emote.sleep_on_side_right": "§l§b♦§r§c睡眠§l§b|§r§9侧躺§l§b|§r§1右侧躺",
  "ds.emote.sleep_on_side_straight_left": "§l§b♦§r§c睡眠§l§b|§r§9侧躺§l§b|§r§6伸直§l§b|§r§4左侧躺",
  "ds.emote.sleep_on_side_straight_right": "§l§b♦§r§c睡眠§l§b|§r§9侧躺§l§b|§r§6伸直§l§b|§r§1右侧躺",
  "ds.emote.shy_sit": "§l§b♦§r§5害羞§l§b|§r§6坐着",
  "ds.emote.shy_lie": "§l§b♦§r§5害羞§l§b|§r§e躺下",
  "ds.emote.pet": "§l§b♦§r§d拍拍",
  "ds.emote.pet_crouch": "§l§b♦§r§d拍拍§l§b|§r§2蹲下",
  "ds.emote.hold_passenger_stand_biped": "§l§b♦§r§9举起乘客§l§b|§r§5两足站立",
  "ds.emote.hug_sit": "§l§b♦§r§e拥抱§l§b|§r§6坐着",
  "ds.emote.hug_sit_winged": "§l§b♦§r§e拥抱§l§b|§r§6坐着§l§b|§r§9展开双翼",
  "ds.emote.hold_paws_sit": "§l§b♦§r§2握爪§l§b|§r§6坐着",
  "ds.emote.kiss_sit": "§l§b♦§r§c亲吻§l§b|§r§6坐着",
  "ds.emote.kiss_sit_winged": "§l§b♦§r§c亲吻§l§b|§r§6坐着§l§b|§r§9展开双翼",
  "ds.emote.rock_on_back": "§l§b♦§r§9仰躺着摇摆身体",
  "ds.emote.spin_on_back": "§l§b♦§r§e仰躺着旋转",
  "ds.emote.spin_on_back_fast": "§l§b♦§r§e仰躺着旋转§l§b|§r§6快速",
  "ds.gui.skins.tooltip.yours": "■这是§6你§r现在看起来的样子。",
  "ds.gui.skins.tooltip.random": "■随机显示一个来自§6其他玩家§r§f的皮肤。你§c不能下载安装§r§f它们并占为己有！§7你只能赞赏这些皮肤！ >:D",
  "ds.gui.skins.tooltip.help": "■§6皮肤§r是你自制的纹理。在这个选项卡中，你可以禁用包括其他玩家在内的龙在不同阶段的皮肤的显示。\n■皮肤不与你在游戏中制作的皮肤相链接。\n§7■如果你对如何制作自己的皮肤或对委托制作感兴趣，请点击右边的按钮。",
  "ds.gui.skins.tooltip.discord": "■加入我们的§6Discord服务器§r！在你想要问任何问题前请先看看Wiki或是规则、问与答这两部分。",
  "ds.gui.skins.tooltip.wiki": "■这是§6Wiki§r的链接，内有能让您了解如何创作自己的皮肤的信息！§7记住，这将是非常困难的，需要图形编辑的知识。",
  "ds.gui.skins": "皮肤设置",
  "ds.gui.skins.other_skins": "显示玩家皮肤",
  "ds.gui.skins.toggle": "启用/禁用皮肤",
  "ds.gui.skins.yours": "你的样子",
  "ds.gui.skins.random": "随机",
  "ds.gui.skins.noskin": "这位玩家还没有这一阶段的皮肤。",
  "ds.gui.skins.noskin.yours": "你还没有这一阶段的皮肤。",
  "ds.level.newborn": "新生",
  "ds.level.young": "青年",
  "ds.level.adult": "成年",
  "ds.gui.toggle_inventory.vanilla": "转到原版的物品栏",
  "ds.gui.toggle_inventory.dragon": "转到龙的物品栏",
  "ds.gui.sort": "整理物品栏",
  "ds.gui.claws": "§6爪与牙选项卡§r",
  "ds.gui.claws.rendering": "切换爪与牙等级的显示与否。",
  "ds.gui.growth_stage": "■§6阶段§r§7：{0}",
  "ds.gui.growth_age": "■§6年龄§r§7：{0}",
  "ds.gui.growth_help": "\n■龙会随着时间的流逝而生长。当龙变老时，生长速度会慢下来。你可以使用下方这些物品来加速你的生长：§r\n§6■{0}\n\n§7■星骨会逆转龙的生长过程，而星心则会暂停龙的自然生长。这两种物品都是通过将正确的物品扔进猎食之星来制作的。",
  "ds.growth.now_growing": "自然生长§2已开始§r",
  "ds.growth.no_growth": "自然生长§c已暂停§r",
  "ds.skin_part.cave.eyes_1": "龙目",
  "ds.skin_part.cave.eyes_2": "大瞳孔",
  "ds.skin_part.cave.eyes_3": "观察",
  "ds.skin_part.cave.eyes_4": "可爱",
  "ds.skin_part.cave.eyes_5": "蛇眼",
  "ds.skin_part.cave.eyes_6": "亚龙",
  "ds.skin_part.cave.eyes_7": "圆目",
  "ds.skin_part.cave.eyes_8": "壁虎眼",
  "ds.skin_part.cave.eyes_9": "小眼",
  "ds.skin_part.cave.eyes_10": "鳄眼",
  "ds.skin_part.cave.eyes_11": "小方块",
  "ds.skin_part.cave.eyes_12": "白眼",
  "ds.skin_part.cave.eyes_13": "狭眼",
  "ds.skin_part.cave.base_1": "石体",
  "ds.skin_part.cave.base_2": "烈焰粘土",
  "ds.skin_part.cave.base_3": "焦岩",
  "ds.skin_part.cave.base_4": "石化土",
  "ds.skin_part.cave.base_5": "大理石",
  "ds.skin_part.cave.base_6": "焰鳞",
  "ds.skin_part.cave.bottom_1": "平滑鳞甲",
  "ds.skin_part.cave.bottom_2": "大鳞甲",
  "ds.skin_part.cave.bottom_3": "火焰鳞甲",
  "ds.skin_part.cave.bottom_4": "熔岩吞食者",
  "ds.skin_part.cave.extra_1": "岩爪",
  "ds.skin_part.cave.extra_2": "石头翼背",
  "ds.skin_part.cave.extra_3": "石头翼面",
  "ds.skin_part.cave.extra_4": "尖刺翼面",
  "ds.skin_part.cave.extra_5": "尖刺翼背",
  "ds.skin_part.cave.extra_6": "熔岩翼背",
  "ds.skin_part.cave.extra_7": "熔岩翼面",
  "ds.skin_part.cave.extra_9": "焰爪",
  "ds.skin_part.cave.extra_10": "紫水晶",
  "ds.skin_part.cave.extra_11": "火花",
  "ds.skin_part.cave.extra_12": "小型狼牙棒",
  "ds.skin_part.cave.extra_13": "中型狼牙棒",
  "ds.skin_part.cave.extra_14": "大型狼牙棒",
  "ds.skin_part.cave.extra_15": "烈焰之颌",
  "ds.skin_part.cave.extra_16": "尖锐翼背",
  "ds.skin_part.cave.extra_17": "尖锐翼面",
  "ds.skin_part.cave.extra_18": "紫水晶翼面",
  "ds.skin_part.cave.extra_19": "紫水晶翼背",
  "ds.skin_part.cave.extra_20": "燃烧翼面",
  "ds.skin_part.cave.extra_21": "燃烧翼背",
  "ds.skin_part.cave.extra_22": "侧边火焰",
  "ds.skin_part.cave.extra_23": "背部火焰",
  "ds.skin_part.cave.extra_24": "发光背部",
  "ds.skin_part.cave.spikes_2": "低",
  "ds.skin_part.cave.spikes_3": "高",
  "ds.skin_part.cave.spikes_4": "紫水晶",
  "ds.skin_part.cave.horns_1": "普通三角",
  "ds.skin_part.cave.horns_2": "华贵的角",
  "ds.skin_part.cave.horns_3": "特殊三角",
  "ds.skin_part.cave.horns_4": "宽间距角",
  "ds.skin_part.cave.horns_5": "长角",
  "ds.skin_part.cave.horns_6": "刮痕",
  "ds.skin_part.cave.horns_7": "护卫角",
  "ds.skin_part.cave.horns_8": "弯曲",
  "ds.skin_part.cave.horns_9": "犀角",
  "ds.skin_part.cave.horns_10": "战斗角",
  "ds.skin_part.cave.horns_11": "探险家角",
  "ds.skin_part.cave.horns_12": "下弯",
  "ds.skin_part.cave.horns_13": "双曲",
  "ds.skin_part.cave.horns_14": "云杉锥状角",
  "ds.skin_part.cave.horns_15": "战斗独角兽",
  "ds.skin_part.cave.horns_19": "洞穴",
  "ds.skin_part.cave.horns_20": "短洞穴龙角",
  "ds.skin_part.cave.horns_23": "恶魔的角",
  "ds.skin_part.sea.eyes_1": "龙目",
  "ds.skin_part.sea.eyes_2": "大瞳孔",
  "ds.skin_part.sea.eyes_3": "观察",
  "ds.skin_part.sea.eyes_4": "可爱",
  "ds.skin_part.sea.eyes_5": "蛇眼",
  "ds.skin_part.sea.eyes_6": "亚龙",
  "ds.skin_part.sea.eyes_7": "圆目",
  "ds.skin_part.sea.eyes_8": "壁虎眼",
  "ds.skin_part.sea.eyes_9": "小眼",
  "ds.skin_part.sea.eyes_10": "鳄眼",
  "ds.skin_part.sea.eyes_11": "小方块",
  "ds.skin_part.sea.eyes_12": "白眼",
  "ds.skin_part.sea.eyes_13": "狭眼",
  "ds.skin_part.sea.base_1": "深水",
  "ds.skin_part.sea.base_2": "海洋",
  "ds.skin_part.sea.base_3": "河流",
  "ds.skin_part.sea.base_4": "鱼",
  "ds.skin_part.sea.base_5": "冰",
  "ds.skin_part.sea.bottom_1": "雪覆鳞甲",
  "ds.skin_part.sea.bottom_2": "明亮鳞甲",
  "ds.skin_part.sea.bottom_3": "冰冻鳞甲",
  "ds.skin_part.sea.bottom_4": "波纹鳞甲",
  "ds.skin_part.sea.bottom_50": "平整鳞甲",
  "ds.skin_part.sea.extra_1": "藤壶",
  "ds.skin_part.sea.extra_2": "疤痕",
  "ds.skin_part.sea.extra_3": "翼化边缘",
  "ds.skin_part.sea.extra_4": "泡泡翼背",
  "ds.skin_part.sea.extra_5": "泡泡翼面",
  "ds.skin_part.sea.extra_6": "雷霆翼面",
  "ds.skin_part.sea.extra_7": "雷霆翼背",
  "ds.skin_part.sea.extra_8": "丝绸翼面",
  "ds.skin_part.sea.extra_9": "丝绸翼背",
  "ds.skin_part.sea.extra_50": "侧边发光",
  "ds.skin_part.sea.extra_51": "星烁翼背",
  "ds.skin_part.sea.extra_52": "星烁翼面",
  "ds.skin_part.sea.extra_53": "辉光翼背",
  "ds.skin_part.sea.extra_54": "辉光翼面",
  "ds.skin_part.sea.extra_55": "辉光背部",
  "ds.skin_part.sea.extra_56": "蝶翼翼背",
  "ds.skin_part.sea.extra_57": "蝶翼翼面",
  "ds.skin_part.sea.extra_61": "颌部",
  "ds.skin_part.sea.extra_62": "小胡须",
  "ds.skin_part.sea.extra_63": "长胡须",
  "ds.skin_part.sea.spikes_1": "刺鲀",
  "ds.skin_part.sea.spikes_2": "薄膜",
  "ds.skin_part.sea.spikes_3": "海洋之王",
  "ds.skin_part.sea.spikes_4": "海带",
  "ds.skin_part.sea.spikes_50": "冰原领主",
  "ds.skin_part.sea.horns_1": "普通三角",
  "ds.skin_part.sea.horns_2": "华贵的角",
  "ds.skin_part.sea.horns_3": "特殊三角",
  "ds.skin_part.sea.horns_4": "宽间距角",
  "ds.skin_part.sea.horns_5": "长角",
  "ds.skin_part.sea.horns_6": "刮痕",
  "ds.skin_part.sea.horns_8": "弯曲",
  "ds.skin_part.sea.horns_10": "战斗角",
  "ds.skin_part.sea.horns_11": "探险家角",
  "ds.skin_part.sea.horns_12": "下弯",
  "ds.skin_part.sea.horns_13": "曲角",
  "ds.skin_part.sea.horns_14": "云杉锥状角",
  "ds.skin_part.sea.horns_15": "战斗独角兽",
  "ds.skin_part.sea.horns_21": "短海洋龙角",
  "ds.skin_part.sea.horns_24": "树状角",
  "ds.skin_part.forest.base_0": "草地",
  "ds.skin_part.forest.base_1": "旱季",
  "ds.skin_part.forest.base_2": "秋林",
  "ds.skin_part.forest.base_3": "木",
  "ds.skin_part.forest.bottom_1": "深色条纹鳞甲",
  "ds.skin_part.forest.bottom_2": "杂草丛生鳞甲",
  "ds.skin_part.forest.bottom_3": "柔草鳞甲",
  "ds.skin_part.forest.eyes_1": "龙目",
  "ds.skin_part.forest.eyes_2": "大瞳孔",
  "ds.skin_part.forest.eyes_3": "观察",
  "ds.skin_part.forest.eyes_4": "可爱",
  "ds.skin_part.forest.eyes_5": "蛇眼",
  "ds.skin_part.forest.eyes_6": "亚龙",
  "ds.skin_part.forest.eyes_7": "圆目",
  "ds.skin_part.forest.eyes_8": "壁虎眼",
  "ds.skin_part.forest.eyes_9": "小眼",
  "ds.skin_part.forest.eyes_10": "鳄眼",
  "ds.skin_part.forest.eyes_11": "小方块",
  "ds.skin_part.forest.eyes_12": "白眼",
  "ds.skin_part.forest.eyes_13": "狭眼",
  "ds.skin_part.forest.horns_1": "普通三角",
  "ds.skin_part.forest.horns_2": "华贵的角",
  "ds.skin_part.forest.horns_3": "特殊三角",
  "ds.skin_part.forest.horns_4": "宽间距角",
  "ds.skin_part.forest.horns_5": "长角",
  "ds.skin_part.forest.horns_6": "刮痕",
  "ds.skin_part.forest.horns_8": "弯曲",
  "ds.skin_part.forest.horns_10": "战斗角",
  "ds.skin_part.forest.horns_11": "探险家角",
  "ds.skin_part.forest.horns_12": "下弯",
  "ds.skin_part.forest.horns_13": "双曲",
  "ds.skin_part.forest.horns_14": "云杉锥状角",
  "ds.skin_part.forest.horns_15": "战斗独角兽",
  "ds.skin_part.forest.horns_20": "短森林龙角",
  "ds.skin_part.forest.horns_21": "傲枝",
  "ds.skin_part.forest.horns_24": "树状角",
  "ds.skin_part.forest.spikes_1": "玫瑰",
  "ds.skin_part.forest.spikes_2": "野火",
  "ds.skin_part.forest.spikes_3": "秋叶",
  "ds.skin_part.forest.spikes_4": "仙人掌",
  "ds.skin_part.forest.spikes_5": "荆棘",
  "ds.skin_part.forest.extra_1": "血色的齿",
  "ds.skin_part.forest.extra_2": "獠牙",
  "ds.skin_part.forest.extra_3": "草木板甲",
  "ds.skin_part.forest.extra_5": "色点",
  "ds.skin_part.forest.extra_6": "盛夏翼背",
  "ds.skin_part.forest.extra_7": "盛夏翼面",
  "ds.skin_part.forest.extra_8": "日落翼背",
  "ds.skin_part.forest.extra_9": "日落翼面",
  "ds.skin_part.forest.extra_10": "叶脉翼面",
  "ds.skin_part.forest.extra_11": "叶脉翼背",
  "ds.skin_part.forest.extra_12": "叶片翼背",
  "ds.skin_part.forest.extra_13": "叶片翼面",
  "ds.skin_part.forest.extra_14": "萌芽",
  "ds.skin_part.forest.extra_15": "下翼缘",
  "ds.skin_part.forest.extra_16": "苔藓",
  "ds.skin_part.forest.extra_17": "射手",
  "ds.skin_part.forest.extra_18": "蛰刺",
  "item.dragonsurvival.hot_dragon_rod": "酥脆热龙棒",
  "item.dragonsurvival.explosive_copper": "咔吧铜",
  "item.dragonsurvival.quartz_explosive_copper": "石英咔吧铜",
  "item.dragonsurvival.double_quartz": "水晶双拼",
  "item.dragonsurvival.sweet_sour_rabbit": "酸甜兔肉",
  "item.dragonsurvival.luminous_ointment": "荧光膏药",
  "item.dragonsurvival.diamond_chorus": "钻心紫颂果",
  "item.dragonsurvival.smelly_meat_porridge": "臭肉粥",
  "item.dragonsurvival.meat_wild_berries": "最佳搭配",
  "item.dragonsurvival.meat_chorus_mix": "紫颂肉沙拉",
  "item.dragonsurvival.seasoned_fish": "调味鱼",
  "item.dragonsurvival.golden_coral_pufferfish": "珊瑚金河豚",
  "item.dragonsurvival.frozen_raw_fish": "冻鱼糕",
  "item.dragonsurvival.golden_turtle_egg": "金海龟蛋",
  "death.attack.rainBurn": "%1$s被雨淋死了",
  "death.attack.rainBurn.player": "%1$s在试图站在雨中躲避%2$s时被雨淋死了",
  "ds.description.hot_dragon_rod": "■§7只需把古龙之尘洒在烈焰棒上就能做出这种美味而又酥脆的小吃。它能给洞穴龙提供足够的热量，让它们在水下生存。",
  "ds.description.explosive_copper": "■§7洞穴龙的小甜点。危险且不稳定。",
  "ds.description.quartz_explosive_copper": "■§7这种由石英和咔吧铜混合而成的高温高压的危险混合物是洞穴龙非常喜爱的食物。石英咔吧铜可以去除凋零以及中毒效果，保护洞穴龙并治愈伤口。",
  "ds.description.double_quartz": "■§7用你的爪子压碎这两种水晶，随后你就可以把它们混合起来。这么做可以大大提高这两种晶体的口感。",
  "ds.description.sweet_sour_rabbit": "■§7新鲜的兔肉本身就很美味。不过如果你选择用蜘蛛眼和蜂蜜腌制它，它就会转变成另一道美味的菜肴——酸甜兔肉。你完全可以用它在节日中招待你的好友们。这道菜会去除森林龙身上的所有效果。",
  "ds.description.luminous_ointment": "■§7森林龙在黑暗的洞穴中时常会感到身体疼痛，这是因为他们身上的的植物因为环境过于黑暗开始吸收森林龙的身体。为了增强自己身体的抵抗力，森林龙会在身上涂上这种特殊的会发出荧光的膏药。",
  "ds.description.diamond_chorus": "■§7这种罕见而又特殊的美食的制作方法非常有趣。一整颗的钻石会难以下口，因此森林龙用龙息处理钻石。钻石会因此变得易碎，并能塞进紫颂果内。钻心紫颂果能够强化森林龙的身体，治疗身上的伤口，还能够消除凋零和中毒效果。",
  "ds.description.smelly_meat_porridge": "■§7森林龙身上的植物需要良好的营养。这种用腐肉和骨粉制成的肥料非常适于提供给森林龙身上的植物。",
  "ds.description.meat_wild_berries": "■§7生肉与甜浆果很配。所有森林龙都能证明这一点。",
  "ds.description.meat_chorus_mix": "■§7紫颂果对于森林龙来说一直是种珍贵的食材，当它和肉混合在一起后就能帮森林龙恢复生命值。",
  "ds.description.seasoned_fish": "■§7任何生鱼都适合用来做这道菜。剥去鱼皮，涂上厚厚一层的墨汁，在墨汁被鱼肉吸收后它会赋予鱼肉一种不同寻常的味道和颜色。海带的作用只是装饰。",
  "ds.description.golden_coral_pufferfish": "■§7在制作这道菜时，珊瑚会被磨成粉末，定型后与切片后的河豚放在一起。随后黄金会与切片后的河豚结合，降低了河豚的眩晕效果，使其可以更加安全的食用。海洋龙可以从这道菜中获得生命恢复效果。",
  "ds.description.frozen_raw_fish": "■§7对海洋龙来说，冻鱼糕是一种将食物与水分合二为一的美妙食物！会清除所有效果。",
  "ds.description.golden_turtle_egg": "■§7海洋龙餐桌上很少见的一道菜。先在海龟蛋上打两个小洞，将内容物倒出，与古龙之尘与黄金混合起来，然后填回蛋内。等待一会儿，古龙之尘就会与海龟蛋产生相互作用，蛋壳也会随之变色。这道菜会给海洋龙提供伤害吸收以及生命恢复效果，消除中毒和凋零效果。",
  "ds.description.charred_meat": "■§7洞穴龙是所有龙类中最接近素食者的龙了，不过这道菜算是例外。",
  "ds.description.charred_vegetable": "■§7酥脆！",
  "ds.description.charred_mushroom": "■§7蘑菇和碗一起被烧成了焦炭，就这样摆在上洞穴龙的餐桌。",
  "ds.description.charred_seafood": "■§7对洞穴龙来说，保证食物中的水分尽可能的少是十分重要的。烧的越焦越好！",
  "ds.keybind.category": "龙之生存"
}