var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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var __metadata = (this && this.__metadata) || function (k, v) {
    if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
};
import { WorldInitializeBeforeEvent, world } from "@minecraft/server";
import { methodEventSub } from "../../lib/eventHelper";
export class InteractComponent {
    constructor() {
        this.onPlayerInteract = this.onPlayerInteract.bind(this);
    }
    onPlayerInteract(args) { }
}
export class InteractComponentRegister {
    register(args) {
        args.blockComponentRegistry.registerCustomComponent('fw:interact', new InteractComponent());
    }
}
__decorate([
    methodEventSub(world.beforeEvents.worldInitialize),
    __metadata("design:type", Function),
    __metadata("design:paramtypes", [WorldInitializeBeforeEvent]),
    __metadata("design:returntype", void 0)
], InteractComponentRegister.prototype, "register", null);
//# sourceMappingURL=InteractComponent.js.map