{
  "format_version": "1.8.0",
  "animations": {
    "animation.pr_fossil_endo.flop": {
      "loop": true,
      "bones": {
        "head": {
          "rotation": [
            0,
            "math.cos(variable.animationamountblend * 45.0) * 4.0",
            0
          ]
        },
        "tailfin": {
          "rotation": [
            0,
            "math.cos(variable.animationamountblend * 45.0) * -25.75",
            0
          ]
        }
      }
    }
  }
}