//
// Created by vastrakai on 11/19/2024.
//
#include "ItemStack.hpp"

#include <SDK/Minecraft/Actor/Actor.hpp>
#include <SDK/Minecraft/World/Level.hpp>

struct _SampleLol
{
    PAD(0x80);
};

static std::unique_ptr<_SampleLol> _smplData = std::make_unique<_SampleLol>();