#pragma once

enum class ResourceFileSystem : int {
	UserPackage = 0,
	AppPackage = 1,
	Raw = 2,
	RawPersistent = 3,
	SettingsDir = 4,
	ExternalDir = 5,
	ServerPackage = 6,
	DataDir = 7,
	UserDir = 8,
	ScreenshotsDir = 9,
	StoreCashe = 10,
	MaterialsDir = 11,
	ShaderSDKDir = 12,
	Invalid = 13
};
