Name SR_D BattleDome
ShortName sr_dbattledome
Description Damage x1.0_SR D BattleDome Ammo_ShootDelay 15
//The ammo this gun uses (shortName)
Ammo sr_dbattledome_ammo
Ammo dummyammo
Icon DBD
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10369
//Reload time in ticks, 1/20ths of a second
ReloadTime 70
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 3.50
RandomRecoilRange 1
RandomRecoilYawRange 1.0
DecreaseRecoil 2.00
DecreaseRecoilYaw 1.50
//Number of bullets to create on firing the weapon. If you set this to 2 knockback and Damage doubles, and multiplies 1 time per added shot.
NumBullets 1
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.75
MeleeDamage 2
//Modifiers
MoveSpeedModifier 0.8
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 15
ShootSound DBDshoot
ReloadSound DBDreload
ReloadSoundRange 50
GunSoundRange 400
//SemiAuto or FullAuto
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope DBDscope
ZoomLevel 1.00
FOVZoomLevel 1.00
ZoomLevel 8.0
FOVZoomLevel 1.0
Deployable False
DeployedModel None
BulletSpeed 12.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
Model mos.D_BattleDome
Texture D_BattleDome
AllowAllAttachments false
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 0