Name DMR_M14 EBR
ShortName br_m14ebr
Description Damage x1.0_7.62mm 20RoundAmmo_ShootDelay 2
//The ammo this gun uses (shortName)
Ammo 7.62mm_20roundammo
Ammo dummyammo
Icon M14_EBR
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10370
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 3.75
RandomRecoilRange 2.00
RandomRecoilYawRange 2.0
DecreaseRecoil 1.75
DecreaseRecoilYaw 3.00
//Damage in half hearts
Damage 1.0
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.90
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
ShootSound m14_shoot
ReloadSound M14reload
ReloadSoundRange 5
GunSoundRange 400
Mode FullAuto SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope Leupold_LRT_M5
ZoomLevel 4.00
FOVZoomLevel 1.00
Deployable False
DeployedModel None
BulletSpeed 11.5
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Model settings
Model mos.M14EBR_mod0
Texture M14EBRmod0_1
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
//AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob EBR2 M14EBRmod0_2 gray 0
Paintjob EBR3 M14EBRmod0_3 brown 0
Paintjob EBR4 M14EBRmod0_4 red 0