Name LMG_UKM2013
ShortName lmg_ukm2013
Description Damage x1.0_LMG UKM2013 Ammo_ShootDelay 2
//The ammo this gun uses (shortName)
Ammo lmg_ukm2013_ammo
Ammo dummyammo
Icon UKM2013
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10342
//Reload time in ticks, 1/20ths of a second
ReloadTime 150
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2.75
RandomRecoilRange 1.00
RandomRecoilYawRange 1.75
DecreaseRecoil 0.75
DecreaseRecoilYaw 2.00
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.70
MeleeDamage 0
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
DistortSound False
ShootSound pkp_shoot
ReloadSound pkp_reload
ReloadSoundRange 5
GunSoundRange 400
Mode FullAuto SemiAuto
//Bullet speed, default 3.0
BulletSpeed 14.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.00
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mos.UKM2013
Texture UKM2013
ModelScale 1.8
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope flanMWForegrip flanMWFlashlight flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 0