Name SMG_PP-90
ShortName smg_pp-90
Description Damage x1.0_SMG PP-90 Ammo_ShootDelay 2
//The ammo this gun uses (shortName)
Ammo smg_pp-90_ammo
Ammo dummyammo
Icon PP-90
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10337
//Reload time in ticks, 1/20ths of a second
ReloadTime 60
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 3.25
RandomRecoilRange 2.25
RandomRecoilYawRange 1.10
DecreaseRecoil 0.75
DecreaseRecoilYaw 1.25
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.95
//The higher this value, the more the bullets spread
Accuracy 3
//Time in ticks between rounds
ShootDelay 2
ShootSound bizon_shoot
ReloadSound pp2000_reload
ReloadSoundRange 5
GunSoundRange 400
Mode FullAuto SemiAuto
OneHanded false
//Bullet speed, default 3.0
BulletSpeed 10.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not 
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//3D Model Settings
Model mos.PP90
Texture PP90
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMW4xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 0
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
