////Name and icon
Name 12PounderFieldGun_Shell[Round]
ShortName 12pounderfieldgun_shell[round]
Icon 12PounderFieldGun_Shell[Round]
//Colour in Red, Green, Blue, each going up to 255
Colour 255 255 255
////Item and recipe
ItemID 10801
StackSize 64
////Visuals
Model cvts.Round
Texture Round
TrailParticles true
TrailParticleType fireworksSpark
ExplodeParticles 20
//ExplodeParticleType <particleType>
SmokeTime 0
//SmokeParticleType <particleType>
CanThrow False
SpinWhenThrown true
////Throwing
ThrowDelay 200
//ThrowSound <sound>
//DropItemOnThrow <itemID.damage>
////Physics
DetonateOnImpact false
Bounciness 0.6
HitEntityDamage 200
ThrowSpeed 12.0
FallSpeed 0.35
BreaksGlass false
PenetratesBlocks false
HitBoxSize 2.0
Sticky false
//BounceSound 
////Detonation conditions
VehicleProximityTrigger -1.0
LivingProximityTrigger -1.0
Fuse 200
DetonateWhenShot false
Remote false
//DespawnTime
PrimeDelay 0
////Detonation
FireRadius 0.0
ExplosionRadius 0.0
ExplosionBreaksBlocks false
//DropItemOnDetonate <itemID.damage>
//Detonate Sound <sound>
////Misc
MeleeDamage 0
RecipeOutput 32
ShapelessRecipe tickets_12pounderfieldgun_shell[round]