Name BambooSpear
ShortName bamboospear
Description Damage x1.0_BambooSpear Ammo_ShootDelay 20
//The ammo this gun uses (shortName)
Ammo bamboospear_ammo
Icon BambooSpear
ItemID 10911
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 10
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 0
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.75
IgnoreArmorDamageFactor 1.0
//The higher this value, the more the bullets spread
Accuracy 0
//Time in ticks between rounds
ShootDelay 20
ShootSound bayonet1
ReloadSound 
ReloadSoundRange 5
GunSoundRange 10
DistortSound False
MeleeSound 
Mode SemiAuto
Scope None
FOVZoomLevel 1.0
Deployable False
DeployedModel None
//MeleeSoundRange 10
MeleeDamage 2
//Model settings
Model cvts.BambooSpear
Texture BambooSpear
ModelScale 1.0
BulletSpeed 7
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Modifiers
MoveSpeedModifier 1.05
//Custom melee animation and hits
UseCustomMelee False
UseCustomMeleeWhenShoot True
//The time it takes to perform a melee attack in ticks
MeleeTime 15
//The point on the gun that does the damage
MeleeDamagePoint 24 -4 4
MeleeDamagePoint 32 -4 4
MeleeDamagePoint 64 -4 4
MeleeDamagePoint 24 -4 -4
MeleeDamagePoint 32 -4 -4
MeleeDamagePoint 64 -4 -4
//Define the path along which the weapon point moves in model co-ordinates from the gun's origin
AddNode 0 0 0 0 0 0
AddNode 6 0 0 0 0 0
AddNode 16 4 -4 0 0 0
AddNode 22 4 -4 2 0 0
AddNode 22 4 -4 4 0 0
AddNode 22 4 -4 6 0 0
AddNode 22 4 -4 8 0 0
AddNode 22 4 -4 8 0 0
AddNode 22 4 -4 8 0 0
AddNode -8 0 0 0 0 0
AddNode -6 0 0 0 0 0
AddNode -4 0 0 0 0 0
AddNode -2 0 0 0 0 0
AddNode 0 0 0 0 0 0