Name HG_WebleyMk6
ShortName hg_webleymk6
Description Damage x1.0_HG WebleyMk6 Ammo_ShootDelay 10
//The ammo this gun uses (shortName)
Ammo hg_webleymk6_ammo
Ammo dummyammo
Icon Webley_MkIV
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10602
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 5.90
RandomRecoilRange 1.00
RandomRecoilYawRange 0.64
DecreaseRecoil 1.90
DecreaseRecoilYaw 1.50
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 1.00
//For guns in which the magazine is integrated
LoadIntoGun 6
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 10
DistortSound False
ShootSound Webley_fire
ReloadSound Webley_reload
ReloadSoundRange 10
GunSoundRange 300
Mode SemiAuto
OneHanded false
//Bullet speed, default 3.0
BulletSpeed 8.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model evp2.Mk6
Texture Mk6
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
//AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"