Name AR_HK416
ShortName ar_hk416
Description Damage x1.0_5.56mm NATOAmmo_ShootDelay 2
//The ammo this gun uses (shortName)
Ammo 5.56mm_natoammo
Ammo dummyammo
Icon HK416
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10311
//Reload time in ticks, 1/20ths of a second
ReloadTime 48
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2.25
RandomRecoilRange 1
RandomRecoilYawRange 0.8
DecreaseRecoil 1.00
DecreaseRecoilYaw 1.25
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.90
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
ShootSound 416shoot
ReloadSound 416reload
ReloadSoundRange 5
GunSoundRange 400
Mode FullAuto SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.00
FOVZoomLevel 1.00
Deployable False
DeployedModel None
BulletSpeed 14.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Model settings
Model mos.HK416
Texture HK416
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
//AllowAttachments
AllowAttachments flanmosSuppressor flanmosAimPoint_H1 flanmosAimPoint_T2 flanmosKnightsForeGrip flanmosnxs flanMWFlashlight flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 0
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"