execute as @a[m=!c] at @s unless block ^ ^0.55 ^0.55 air unless block ~ ~ ~ water if block ~ ~-0.75 ~ air run fill ~ ~-1 ~ ~ ~-1 ~ barrier replace air
execute as @a[scores={dyna=5}] at @s if block ~ ~-1 ~ barrier unless block ~ ~-1 ~ air if block ~ ~-0.5 ~ barrier run playanimation @s animation.acro.climbx
execute as @a[m=!c, scores={tick=1}] at @s run fill ~-2 ~-2 ~-2 ~2 ~2 ~2 air replace barrier