{
	"format_version": "1.12.0",
	"minecraft:geometry": [
		{
			"description": {
				"identifier": "geometry.damage_particle",
				"texture_width": 16,
				"texture_height": 16,
				"visible_bounds_width": 1,
				"visible_bounds_height": 1,
				"visible_bounds_offset": [0, 0, 0]
			},
			"bones": [
				{
					"name": "root",
					"pivot": [0, 16, 0],
					"locators": {
						"damage_particle": [0, 16, 0]//position in xyz sphere
					}
				}
			]
		}
	]
}