{
	"format_version": "1.8.0",
	"animations": {
		"animation.salmon_skeleton.flop": {
			"loop": true,
			"bones": {
				"body_back": {
					"rotation": [0, "math.cos(variable.animationamountblend*45.0)*-21.75", 0]
				},
				"body_front": {
					"rotation": [0, "math.cos(variable.animationamountblend*45.0)*4.0", "variable.zrot"]
				},
				"tailfin": {
					"rotation": [0, "math.cos(variable.animationamountblend*45.0)*-40.0", 0]
				}
			}
		},
		"animation.salmon_skeleton.swim": {
			"loop": true,
			"bones": {
				"body_back": {
					"rotation": [0, "math.cos(variable.animationamountblend*30.0)*-21.75", 0]
				},
				"body_front": {
					"rotation": [0, "math.cos(variable.animationamountblend*30.0)*4.0", 0]
				},
				"tailfin": {
					"rotation": [0, "math.cos(variable.animationamountblend*30.0)*-40.0", 0]
				}
			}
		}
	}
}