{
  "format_version": "1.8.0",
  "minecraft:entity": {
    "description": {
      "identifier": "pa:tocar",
      "is_spawnable": true,
      "is_summonable": true,
      "is_experimental": false
    },
    "component_groups": {},
    "components": {
      "minecraft:type_family": {
        "family": [
          "simple_car"
        ]
      },
      "minecraft:breathable": {
        "totalSupply": 15,
        "suffocateTime": 0
      },
      "minecraft:collision_box": {
        "height": 0.9,
        "width": 0.5
      },
      "minecraft:fall_damage": {
        "value": 0
      },
      "minecraft:movement": {
        "value": 0.35,
        "max": 0.35
      },
      "minecraft:navigation.walk": {
        "can_path_over_water": true
      },
      "minecraft:movement.basic": {},
      "minecraft:jump.static": {},
      "minecraft:health": {
        "value": 50,
        "max": 50
      },
      "minecraft:nameable": {
        "alwaysShow": false,
        "allowNameTagRenaming": false
      },
      "minecraft:fire_immune": true,
      "minecraft:inventory": {
        "inventory_size": 27,
        "container_type": "container",
        "private": false
      },
      "minecraft:rideable": {
        "priority": 0,
        "seat_count": 1,
        "crouching_skip_interact": true,
        "family_types": [
          "player"
        ],
        "interact_text": "Drive",
        "seats": [
          {
            "position": [
              0,
              0.5,
              -0.1
            ]
          }
        ],
        "pull_in_entities": false
      },
      "minecraft:input_ground_controlled": {},
      "minecraft:physics": {},
      "minecraft:experience_reward": {
        "on_death": "query.last_hit_by_player ? 10 : 0"
      },
      "minecraft:underwater_movement": {
        "value": 0.03
      },
      "minecraft:scale": {
        "value": 1
      },
      "minecraft:addrider": {}
    },
    "events": {
      "on:death": {
        "run_command": {
          "command": []
        }
      },
      "on:hurt": {
        "run_command": {
          "command": []
        }
      },
      "on:hurt_by_player": {
        "run_command": {
          "command": []
        }
      },
      "on:ignite": {
        "run_command": {
          "command": []
        }
      },
      "on:target_acquired": {
        "run_command": {
          "command": []
        }
      },
      "on:target_escape": {
        "run_command": {
          "command": []
        }
      },
      "on:wake_with_owner": {
        "run_command": {
          "command": []
        }
      }
    }
  }
}